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Render Full control at any time

With our easy to use user interface couple with an automated rendering process, this will influence your workflow, immediately after your registration, you would be able to render your first frames within the space of 10 to 15 minutes.

Add As much Servers As you wish

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With our interface, you have been reactivated to use up to 20 servers for any rendering of your choice, if you needed more servers, you can drop a request via our support team and your limits will be adjusted. As it stands we are pleased to assign up to 300 servers for just a rendering of one job without additional charges.

Render Several Projects simultaneously

You can commence as many as render jobs you desire, all of your jobs will be render at the same time, you do not need to wait or que up your jobs for rendering, you can add as many jobs at the same time and they will all be rendered simultaneously and immediately you are done with any of them, you will receive a notification from us.

With this approach, you can conserve your duation and get your jobs render faster and efficiently.

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Use our special plugin

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We have predetermined our plugins for automatic preparation and making a scene archive for render farm. With this features you can ensure gathering of textures properly and are well kept for another render with just a few clicks. You can prevent the loss of your jobs texture while you upload with our plugins, fix incorrect paths problems and also correct wrong file structure in the export archive.

Grab control of each frame rendering at each server

Using render for your jobs, you can correctly trail the progress of your jobs. With this you will see your render status, you will your render time and other vital date. By a click on task, more menu will be listed with details data which may include the rendering servers with details and the frame that is currently rendering.

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Save time re-uploading only the part of your data

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Take for example you uploaded a 1.5 GB project, 1.2GB are textures and just 0.3 are scene itself, if there is any need to correct the scene, you do not need to upload all the 1.5GB files again, you can upload just the scene files only which will reduce the number of data used same thing is applicable to textures and other assets.