It simply means a computer cluster- it is the user of huge number of powerful servers that has being pre-installed with a computer software which includes the likes of Cinema 4D, 3Ds Max, After Effects etc. your scene numbers will be broken down into different available servers on other render farm, each render farm has been pre-configured to render its own portion in line with other servers.
This means, you can a project that is very large to be render by over 20, 40 or 60 servers in the space of 1 or 2 hours instead of your personal computer. The rendering of any project always takes only a part of the render farm servers: from 1 to 100, because it is inefficient to run the render on 800 or 1000 servers.
If you make use of any of this software 3Ds Max, After Effects or Cinema 4D, then you have been enabled to run render directly from the application with just a click to install our plugin by installing our RenderApp plugin.
Then if you make use of other interface you can render your projects through https://farm.turborender.com If you render on video cards (GPU render), then you will be given direct access to the server via TeamViewer. Access is provided by the technical support.
First changes will be notice in the area of payment, the number of render-hours is indicated with the purchase, and the amount to be paid is calculated based on the basic rate: 1 render-hour is equal to the cost of one server hour- 1.25$. This simply means, by just placing a purchase on a 10 hours render hours, you have automatically purchase 10 hours of work on our servers, and then you spend them on the work of our servers on your projects. Every minute of work of each server on any of your projects is taken into account. You can spend these 10 render hours on 5 hours of work of 2 servers, or 10 hours of work of 1 server and so on, that is just the simplest illustration to this.
The variation of the charges is due to the number of time your scene will be rendered by our online render farm servers, also we charge based on the work each of our server that will be integrated in your scene render, our rate is 1.25$ per hour.
For example, if your scene will be using just one of our server for just 3 hours, then your charges will be 3 render hours which amount to 3.75$, if your scene will be taking 3 servers, that is 3 render hour multiply by 3 servers and it is equivalent to 11.225$.
You may not be able to accurately predict the number of hours your scenes may take to render, however, with the help of our calculator, you could approximately calculate what charges you may be charge, this system will have calculated based on the amount of machine hours that is spent on the work on all of the servers.
The cost of the render depends on how long your scene is rendered by the servers of our render farm. Payment is taken for the work of each server involved in the scene render, based on the tariff of 1,25 $ per hour.
If 1 server is working on your scene for 3 hours, then the cost of the render will be 3,75$ (3 hours at 1,25 $ per hour). In this case, you can perform a render on 3 servers in 1 hour, the cost will be 3,75$ as well: 1 hour at 1,25 $ per hour and so for each of the three servers.
It is extremely difficult to assess the price in advance. But you can estimate the approximate cost and duration using our calculator. Please note that the cost does not depend on the number of selected servers; it is calculated based on the amount of machine hours spent on all servers.
CPU 800 Servers
Types of servers (character of one server):
- 2x Intel Xeon 5670, 48Gb RAM
- 2x Intel Xeon 5680, 48Gb RAM
- 2x Intel Xeon 2650v2, 64Gb RAM
- Intel Xeon 2673 (v3, v4) 56Gb, 112Gb RAM
- Intel Xeon E5-2695V3 256Gb RAM
GPU 16 servers
Characteristics of a single server:
4x GeForce GTX 1080ti, 64Gb RAM, Octanebench: 756
Our farm supports most plugins. In order for the 3D max settings (gamma, etc.) to be as you need, you can specify specific settings for rendering your scene when setting the task.
Or, if you use 3D's Max, After Effects, Cinema 4D, you can download the RenderApp application, which:
1. Automatically sends your project to the render farm and launches to render directly from the modeling environment.
2. Checks the scene for possible errors and eliminates them if detected.
3. Prepares the scene for a render farm on a render farm.
3. The plugin is created to automatically collect all the settings.